Produce CAD models/designs that meet targets for feasibility, performance, costs, quality, safety, legislation, and timing. Sketch, concept, detail design, develop and engineer high quality models using 3D and 2D CAD tools.Įnsure that the design workflow process is strictly followed with Lead Engineer supervision. Perform engineering work related to configuring, deploying, maintaining, and upgrading CAD models. This role will also provide 3D/2D CAD design services, with high focus on best practices for consideration of DFA/DFM, innovation, and cost-effective solutions. , working in the Plastics Product Development group, will conduct concept and detail design engineering activities. To apply, please submit your resume is a remote position. No long vesting periods or complicated seniority levels, when the game is profitable, the team is profitable. You can choose your schedule and vacation days as long as your work is done.Ī fair profit-sharing plan. Has worked on First Person / Third Person shooter titlesĬomprehensive coverage for your family's medical, dental, and vision needs and a 401(k).įlexible PTO: Our team does not have a fixed number of vacation days. Proficient in scripting in Unreal Engine 4 Review and improve missions based on playtest feedbackĤ+ years' experience in Mission/Level Design Mission Designers play a key role on our team as they need to combine artistic vision and technical skills to bring their missions to life.Ĭollaborate with the Creative Director to define the overall arc and rhythm of each missionĬreate objectives and encounters, script mission events, and integrate all mission assets Who can create and execute missions for a historical story campaign that focuses on the player's emotional engagement and historical accuracy.
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